Rummy FAQ NEW
Rummy is a card game that is played with two decks of cards with a total of two Jokers. To win the rummy game a player must make a valid declaration by picking and discarding cards from the two piles given. One pile is a closed deck, where a player is unable to see the card that he is picking, while the other is an open deck that is formed by the cards discarded by the players. To win in rummy, the players have to group cards in valid sequences and sets.
In rummy, the cards in each suit rank from low to high starting with Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen and King. Ace, Jack, Queen and King each have 10 points. The remaining cards have value equal to their face value. For example, 5 cards will have 5 points and so on.
The objective of the rummy card game is to arrange the 13 cards in valid sets and sequences. To win the game you need to make minimum 2 sequences, out of which one needs to be pure sequence and rest can be any valid sequence or sets. Without a pure sequence you cannot make a valid rummy declaration. This is one of the most important rummy rules.
In rummy, the cards in each suit rank from low to high starting with Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen and King. Ace, Jack, Queen and King each have 10 points. The remaining cards have value equal to their face value. For example, 5 cards will have 5 points and so on.
The objective of the rummy card game is to arrange the 13 cards in valid sets and sequences. To win the game you need to make minimum 2 sequences, out of which one needs to be pure sequence and rest can be any valid sequence or sets. Without a pure sequence you cannot make a valid rummy declaration. This is one of the most important rummy rules.
At MPL, we have the following formats available currently:
- Points Rummy
- Pool Rummy
- Deals Rummy
- Tournaments
Draw - For every turn, the player must draw a card; either the top most card from the Closed deck or the last discarded card from the Discard Pile can be picked up
Discard - Every player must end his turn by placing one card from his hand face up on the Discard Pile
Discard - Every player must end his turn by placing one card from his hand face up on the Discard Pile
To declare the player must show the cards in hand by grouping them in sets/sequences and clicking on the 'Declare' button.
Be careful while declaring as invalid declaration will lead you to lose all 80 points.
Special Declaration
If the losing player(s) did not have their first turn before the opponent has made a valid declaration, then :
Be careful while declaring as invalid declaration will lead you to lose all 80 points.
Special Declaration
If the losing player(s) did not have their first turn before the opponent has made a valid declaration, then :
- The losing player gets points equal to half of his/her hand score. For example, if the hand score for a losing player is 30 points, then the player gets 15 points as his score.
- The minimum points a losing player can get in this case is 2 (for scores 2, 3, 4, & 5).
- The maximum points for a losing player in this case is 40 (for scores 80 or more).
Suppose you pick the last card from the Closed deck. The Discard Pile is reshuffled and put face down as the new Closed deck. The card you discard goes to form a new Discard Pile.
Only the player who has declared will have 0 score, the other guy will be penalised with 2 score even if the score is 0.
We have gone through great lengths to ensure that we remain legal and the games offered on MPL like Rummy are games which involve substantial skill. The structure of the games offered on our platform, which is our intellectual property, is duly supported by legislation and judicial pronouncements prevailing in India. In order to ensure that the manner in which we are offering games on our website is legal, we have got the same approved and verified by some of the leading legal jurists in India including Constitutional, Criminal and Corporate law firms and counsels. Based upon our research, we believe that the games we offer are legal. The players are welcome to address any queries they may have by writing to our customer support.
RNG stands for Random Number Generator. Random Number Generator (RNG) is used in all gaming machines, roulette, poker, video slots and other types of entertainment of gambling direction. RNG certification is necessary for clients of RMG sites to be confident in the reliability and honesty of online real money games.
Yes, MPL Rummy is officially certified by iTech Gaming labs.
We have an RNG certification for all the Rummy Games run on MPL. The RNG certification ensures that all our games are fair and MPL does not favour any particular player while distributing cards.
This, combined with our advanced fraud detection algorithms to restrict fraudulent players makes MPL the safest platform to play Rummy.
This, combined with our advanced fraud detection algorithms to restrict fraudulent players makes MPL the safest platform to play Rummy.
Go to your MPL Wallet and enter the amount to be added. You can choose from the various payment options available.
Bonus Cash is the money that you earn by referring your friends to MPL, from Daily Spin Wheel, from Cashback Offers and other such places!
You can use Bonus cash with Deposit/ Winnings Cash to enter Cash Tournaments and Battles. You cannot withdraw your Bonus Cash
You can use Bonus cash with Deposit/ Winnings Cash to enter Cash Tournaments and Battles. You cannot withdraw your Bonus Cash
You can ONLY withdraw your cash winnings and to do that you have to go to your MPL wallet
Tables in the Lobby are arranged according to the “Point Value” for Points Rummy and “Buy-in amount” for Pool Rummy & Deals Rummy, so you can choose a table to play the games accordingly. You can also participate in the Rummy Tournaments by registering for them, whenever they are open for registration.
Once you have chosen a table and entered the playing area, you are randomly allocated a seat. If you stand up, you can click on ‘SIT’ to be assigned a seat to play.
We at MPL do tax deductions as per the TDS policy set forth by the Government, as applicable to net winnings in Real Money Games. If your net winnings in a game is greater than 10000, a TDS (Tax Deducted at Source) equal to 31.2% is deducted from your total winnings in the game.
If your net winnings in one game of points rummy is greater than 10,000 then TDS will be applicable on your winnings. TDS of 31.2% will be applicable on your net winnings and will be deducted from your total winnings for that game.
Whatever money you Win on a Rummy Table is credited to your MPL wallet in Winnings Cash after deduction of taxes. You can withdraw this money whenever you want to.
You can exit from a particular rummy table before the cards are dealt. You can exit without any deduction of entry fee if the game timer value is more than 5s. 5s is the lock in time, if you exit after this your entry fee won’t be refunded back.
If your game is stuck, in most cases your money will be refunded within 30 minutes automatically. If it does not happen, please reach out to our support team.
You can go to the MPL wallet and select the amount you want to deposit. You can select from various modes of transactions available. The money will be safely transferred to your selected account.
Points rummy is a variant of 13 cards Indian Rummy where players play for points with pre-decided rupee value. One player who makes the first valid declaration wins the game with 0 points and wins all the cash based on the opponents total points.
Each card carries a certain number of points. The losing player gets points equal to his/her hand score which is computed as follows :
J, Q, K, A of any suit carry 10 points each.
All other numbered cards carry the same points as their face value e.g. 7 carries 7 points and 3 carries 3 points.
Joker cards carry zero points.
At the end of the game, a losing player's hand score is computed by adding points for cards that are not grouped as sets/sequences with the following exceptions.
J, Q, K, A of any suit carry 10 points each.
All other numbered cards carry the same points as their face value e.g. 7 carries 7 points and 3 carries 3 points.
Joker cards carry zero points.
At the end of the game, a losing player's hand score is computed by adding points for cards that are not grouped as sets/sequences with the following exceptions.
- If the losing player has no pure sequence, all cards are counted.
- If the losing player does not have two sequences, but has a pure sequence, only the pure sequence is not counted.
- If one or more players drop the game in their first move, they get 20 points each and the game continues till a single winner emerges.
- If one or more players drop the game after their first move, they get 40 points each and the game continues till a single winner emerges.
- If a player declares without meeting the game objective, he/she gets 80 points and the game continues till there is a winner.
- Players play for points which have a pre-decided rupee value.
- Each player must bring a minimum amount to the table.
- A toss will decide which player makes the first move.
- Each player is dealt a set of 13 cards randomly.
- First card from the pack is placed in the open deck indicating that the game has started.
- Remaining cards are placed face-down in the closed deck slot.
- A joker card is randomly selected at the beginning of each game.
- Printed Joker: In case a printed joker is selected as joker for a game, then players can also use Ace card of any suit as a joker in their sets and / or sequences.
- Objective : Arrange all 13 cards in-hand in sequences and/or sets.
- Each player takes turns to pick/discard a card from closed/open deck to complete sets and/or sequences.
- You can use one or more joker to complete your sets and/or sequences.
- You can move a card to the finish slot to declare your sets and sequences.
Each player gets an option to drop the game in their turn, throughout the game duration. To avail the Drop option, the player must not have picked a card from the open/closed deck in that turn.
First Drop - If a player drops the game in their very first turn, he/she gets 20 points.
Middle Drop - If a player drops the game in a turn other than the first, he/she gets 40 points.
First Drop - If a player drops the game in their very first turn, he/she gets 20 points.
Middle Drop - If a player drops the game in a turn other than the first, he/she gets 40 points.
Each round of point Rummy is one game or one round. Once cards are dealt and a game is played till a single winner is declared one game will continue.
You enter a table of points rummy with some pre-decided entry fee which can be used to play multiple games of Points Rummy. Depending on point value the Entry for one game is calculated.
For a Rs.10 Point Value table entry for one game of Points Rummy will be Point Value multiplied by the maximum Points a person can get in one game (80 Points)
So entry fee for one round = 10*80 = Rs.800. This entry fee will be deducted once the round starts to ensure your participation & guarantee for that round.
The entry fee varies depending on the point value When the game ends, you will receive money based on your score.
If you lost and had, say score of 10 at the end of the game. You will be charged 10*point value for that round and refunded the money. So let’s say we entered with Rs. 800 (Rs. 10 per Point) and we lost with 10 score. We will get back 800 - 10*10 = 700.
If you won the game or round, you will receive your entire entry fee back along with the money other players lost, post deduction of MPL rake. Suppose, total score lost by all players is 50, and everyone entered with Rs. 800 (Rs. 10 per Point) and suppose the rake rate for the table is 10% .
So the winner gets,
Winning Amount = 800 + 50*10 - MPL Rake*Winning Amount = 800 + 500 - 0.10*500 = 800 + 500 - 50 = 800 + 450 = 1250
For a Rs.10 Point Value table entry for one game of Points Rummy will be Point Value multiplied by the maximum Points a person can get in one game (80 Points)
So entry fee for one round = 10*80 = Rs.800. This entry fee will be deducted once the round starts to ensure your participation & guarantee for that round.
The entry fee varies depending on the point value When the game ends, you will receive money based on your score.
If you lost and had, say score of 10 at the end of the game. You will be charged 10*point value for that round and refunded the money. So let’s say we entered with Rs. 800 (Rs. 10 per Point) and we lost with 10 score. We will get back 800 - 10*10 = 700.
If you won the game or round, you will receive your entire entry fee back along with the money other players lost, post deduction of MPL rake. Suppose, total score lost by all players is 50, and everyone entered with Rs. 800 (Rs. 10 per Point) and suppose the rake rate for the table is 10% .
So the winner gets,
Winning Amount = 800 + 50*10 - MPL Rake*Winning Amount = 800 + 500 - 0.10*500 = 800 + 500 - 50 = 800 + 450 = 1250
One winner wins all the Cash at the end of each game as follows:
Winning Amount =(Sum of points of all opponents) X (Rupee-value of the point) - Take Rate
Winning Amount =(Sum of points of all opponents) X (Rupee-value of the point) - Take Rate
In case of “connection failure” or “disconnection”, you get two turns while waiting for reconnection. If you are still not reconnected, your game is dropped.
Gifts are a fun way to interact with your opponents. They can be used for expressing your happiness, anger, triumph or just plain teasing your opponents. While playing you can pay a very small amount and gift something to any other player on the table. There are a variety of options available to choose from.
If you exit an ongoing points rummy game then you are dropped out of the table and lose with 80 points.
Pool Rummy is a variant of 13 card Indian Rummy where players pay a fixed entry fee which forms the prize pool. Winner of every deal gets 0 points and the rest accumulated points are added to their score. A player is eliminated once their score reaches the maximum limit of points on the table eg: 101 Points Pool or 201 Points Pool.
The winner gets 0 points. The loser gets points based on the cards in their hand. Each card carries a certain number of points.
The loser of the game gets points as follows:
If a player finishes the game without meeting the game objective, the player loses and gets 80 points.
- J - 10 points
- Q - 10 points
- K - 10 points
- A - 10 points
- All other numbered cards carry the same points as their face value for ex. 7 carries 7 points and 3 carries 3 points.
- The jokers carry zero points.
The loser of the game gets points as follows:
If a player finishes the game without meeting the game objective, the player loses and gets 80 points.
In 101 pool rummy, a player gets eliminated once he or she reaches maximum score points of 101.
In 201 pool rummy, a player gets eliminated once he or she reaches maximum score points of 201.
Pool Rummy Basic game play rule
In 201 pool rummy, a player gets eliminated once he or she reaches maximum score points of 201.
Pool Rummy Basic game play rule
- Each player joins a Pool Rummy table by paying a fixed entry fee which is used to create the Prize Pool.
- A toss will decide which player makes the first move.
- Each player is dealt a set of 13 cards randomly.
- First card from the pack is placed in the open deck indicating that the game has started.
- Remaining cards are placed face-down in the closed deck slot.
- A joker card is randomly selected at the beginning of each game.
- One or more jokers can be used to complete sets and/or sequences.
One winner wins all the Cash at the end of each game as follows:
Winnings =Total Pot Value - Take rate
Winnings =Total Pot Value - Take rate
In Pool Rummy, a player is eliminated from the table once his/her score reaches the maximum limit of points on a particular table. For example: In 101 points pool, a player will be eliminated once his score reaches 101 points.
Each player gets an option to drop the game throughout the game duration. The drop scores vary for different pool rummy formats.
For 101 format first drop score is 20 points and middle drop is 40 points
For 201 format first drop is 25 points and middle drop is 50 points
For 101 format first drop score is 20 points and middle drop is 40 points
For 201 format first drop is 25 points and middle drop is 50 points
101 Format:
201 Format:
- Players who are eliminated from a game of Pool Rummy can rejoin the game if the highest score among the players who are not eliminated is less than or equal to 79 points in 101 Pool Rummy. One can rejoin a game only after elimination and before the next deal begins.
- Entry fee to rejoin a game of Pool Rummy is the same as the entry fee while joining the table. The entry fee will be deducted from the player’s account every time he opts to rejoin a game.
- Whenever a player rejoins a game, the starting score of the player will be 1 point above the highest score among the players who have not been eliminated. For example, if the scores of the three players who have not been eliminated from the game of 101 Pool Rummy are 56, 34 and 19, then the player who rejoins will have a starting score of 57.
- Players can rejoin a game of Pool Rummy any number of times as long as there is enough balance in his/her account to pay the entry fee and the highest score among the players who have not been eliminated is 79 points or less than that in 101 Pool Rummy.
201 Format:
- Players who are eliminated from a game of Pool Rummy can rejoin the game if the highest score among the players who are not eliminated is less than or equal to 174 points in 201 Pool Rummy. One can rejoin a game only after elimination and before the next deal begins.
- Entry fee to rejoin a game of Pool Rummy is the same as the entry fee while joining the table. The entry fee will be deducted from the player’s account every time he opts to rejoin a game.
- Whenever a player rejoins a game, the starting score of the player will be 1 point above the highest score among the players who have not been eliminated. For example, if the scores of the three players who have not been eliminated from the game of 201 Pool Rummy are 156, 134 and 119, then the player who rejoins will have a starting score of 157.
- Players can rejoin a game of Pool Rummy any number of times as long as there is enough balance in his/her account to pay the entry fee and the highest score among the players who have not been eliminated is 174 points or less than that in 201 Pool Rummy.
For one game of pool rummy TDS will be deducted if your net winnings is greater than Rs.10,000.
Example: If 5 players join a Rs.5000 Pool Rummy Lobby then the total pot value is Rs.25000
In this case winnings will be Rs.25000 - Take rate
Let’s assume the take rate is 10%
So, Total Winnings will be 25000 - 10%*25,000 = 22,500
And since we paid Rs. 5000 to play the match, net winnings for a winner will be:
Net Winnings = Total Winnings - Entry Fee
= 22,500 - 5000
= 17,500
As Rs.17500 is greater than Rs.1000 a TDS of 31.2% will be applicable on this amount and will be deducted from total winnings so winner will finally get Rs.12,040 after deduction of Rs.5460 as TDS
Example: If 5 players join a Rs.5000 Pool Rummy Lobby then the total pot value is Rs.25000
In this case winnings will be Rs.25000 - Take rate
Let’s assume the take rate is 10%
So, Total Winnings will be 25000 - 10%*25,000 = 22,500
And since we paid Rs. 5000 to play the match, net winnings for a winner will be:
Net Winnings = Total Winnings - Entry Fee
= 22,500 - 5000
= 17,500
As Rs.17500 is greater than Rs.1000 a TDS of 31.2% will be applicable on this amount and will be deducted from total winnings so winner will finally get Rs.12,040 after deduction of Rs.5460 as TDS
Once one game of Pool Rummy is over you can continue playing in the same lobby by selecting play again option. If you have sufficient balance to join the game, a new game will start in the same lobby, otherwise you will be redirected to “Add Money” page to add money to your MPL wallet, after successfully adding money you can continue playing.
If your internet connection is lost, you can try getting your internet back up. If you do not connect within 2 minutes your game is dropped.
If you exit a game in between, you will be dropped. In such cases, player is considered lost and you will lose all your entry fee.
Deal Rummy is a variant of 13 card Indian Rummy where players pay a fixed entry fee which forms the prize pool. In this variant, players pay with score allocated at the start of each game. It is also played for a pre-decided number of deals or rounds. At the end of each round, winner takes all score lost by opponents. Winner is decided based on the person who has the most score at the completion of all deals.
One winner wins all the chips at the end of each deal as follows:
Winnings =Sum of points of all opponents assuming each chip is equal to one point.
E.g.: 6 players play a Deals Rummy game. Player 5 declares and the other four players lose with 10, 20, 30, 35 and 40 points respectively. The winner's chips will be calculated as 10 + 20 + 30 + 35 + 40 =135 chips.
Deals Rummy Basic game play rule
Winnings =Sum of points of all opponents assuming each chip is equal to one point.
E.g.: 6 players play a Deals Rummy game. Player 5 declares and the other four players lose with 10, 20, 30, 35 and 40 points respectively. The winner's chips will be calculated as 10 + 20 + 30 + 35 + 40 =135 chips.
Deals Rummy Basic game play rule
- At the beginning of a deals rummy game, each player seated will be allocated a fixed number of score
- Players play with score for a pre-decided number of deals.
- A toss will decide which player makes the first move.
- Each player is dealt a set of 13 cards randomly.
- First card from the pack is placed in the open deck indicating that the game has started.
- Remaining cards are placed face-down in the closed deck slot.
- A joker card is randomly selected at the beginning of each game.
- At the end of every deal, the winner will win chips from losing players depending on their score
- At the end of pre-decided number of deals, players are assigned ranks in the order of their chip count. The player with highest chip count on a table will be assigned highest rank. If there is a tie among players, players with tied chip count will play a tie breaker game to resolve ties
- Depending on the number of players that will be given prizes, players with higher chip counts will be given prizes.
One winner wins all the Cash at the end of each game as follows:
Winnings =Total Pot Value - Take rate
Winnings =Total Pot Value - Take rate
This is same as any other Deals Rummy table, with an added exception that there more than one winners on the table. So if a player has second highest points, he/she can win amount based on the table allocation. For eg: if its allocated that 70% will be given to First Rank, 30% to Second Rank from the Winning Pot. Suppose MPL Rake here is 10%. Here is how the amounts will look like:
Let’s say
Total Pot Value = 20,000
Total Winning Pot = Pot Value - MPL Rake
= 20,000 - 10%*(20,000) = 18,000 Now, First Rank gets 70% of 18,000 and Second Rank gets 30%.
First Rank: 70%*18,000 = 12,600
Second Rank: 30%*18,000 = 5400
Please note that TDS deduction will take place, if applicable post winning allocation to winners.
Let’s say
Total Pot Value = 20,000
Total Winning Pot = Pot Value - MPL Rake
= 20,000 - 10%*(20,000) = 18,000 Now, First Rank gets 70% of 18,000 and Second Rank gets 30%.
First Rank: 70%*18,000 = 12,600
Second Rank: 30%*18,000 = 5400
Please note that TDS deduction will take place, if applicable post winning allocation to winners.
2 Player Games
More than 2 player games
- There is no option for players to drop a deal in 2 player games.
- If a player does timeout for 2 turns, he/she is dropped automatically, by 80 points, from the game.
More than 2 player games
- Each player gets an option to drop the game in their turn, throughout the game duration.
- To avail the Drop option, the player must not have picked a card from open/closed deck in that turn.
- First Drop - If a player drops the game in their very first turn, he/she gets 20 points.
- Middle Drop - If a player drops the game in a turn other than the first, he/she gets 40 points.
- Special case: If a player does timeout for 2 turns, he/she is dropped automatically from the game. This means that this player gets a middle drop score
For one game of Deals Rummy TDS will be deducted if your net winnings is greater than Rs.10,000.
Example: If 5 players join a Rs.5000 Deals Rummy Lobby then the total pot value is Rs.25000
In this case winnings will be Rs.25000 - Take rate
Let’s assume the take rate is 10%
So, Total Winnings will be 25000 - 10%*25,000 = 22,500
And since we paid Rs. 5000 to play the match, net winnings for a winner will be:
Net Winnings = Total Winnings - Entry Fee
= 22,500 - 5000
= 17,500
As Rs.17500 is greater than Rs.1000 a TDS of 31.2% will be applicable on this amount and will be deducted from total winnings so winner will finally get Rs.12,040 after deduction of Rs.5460 as TDS
Example: If 5 players join a Rs.5000 Deals Rummy Lobby then the total pot value is Rs.25000
In this case winnings will be Rs.25000 - Take rate
Let’s assume the take rate is 10%
So, Total Winnings will be 25000 - 10%*25,000 = 22,500
And since we paid Rs. 5000 to play the match, net winnings for a winner will be:
Net Winnings = Total Winnings - Entry Fee
= 22,500 - 5000
= 17,500
As Rs.17500 is greater than Rs.1000 a TDS of 31.2% will be applicable on this amount and will be deducted from total winnings so winner will finally get Rs.12,040 after deduction of Rs.5460 as TDS
Once one game of Deals Rummy is over you can continue playing in the same lobby by selecting play again option. If you have sufficient balance to join the game, a new game will start in the same lobby, otherwise you will be redirected to “Add Money” page to add money to your MPL wallet, after successfully adding money you can continue playing.
If your internet connection is lost, you can try getting your internet back up. If you do not connect within 2 minutes your game is dropped.
If you exit a game in between, you will be dropped. In such cases, player is considered lost and you will lose all your entry fee.
Leaderboard contests are special promotions run by MPL from time to time. These special contests give our players a chance to win huge amounts of cash rewards on top of their winnings from Rummy games.
Do check our leaderboard section in the Rummy game for active contests!
Do check our leaderboard section in the Rummy game for active contests!
You can check active leaderboards inside the Rummy game on the Rummy home screen, as a separate tab called “Leaderboards”.
You can click on any active leaderboard inside and view your status.
You can click on any active leaderboard inside and view your status.
At MPL, Rummy leaderboards are categorised according to formats (Points/Pool) and entry fees. To participate in any particular contest, you have to play Rummy on those tables(entry fees).
Your leaderboard winnings should credit within two hours of completion of the contest.
If for some reason, due to fraud & collusion checks, your winnings don’t get credited immediately, please wait for 2 hours.
If winnings don’t get credited within 2 hours, please reach out to our support team.
If winnings don’t get credited within 2 hours, please reach out to our support team.